Ray was kind enough to share his latest contribution with the APBA Football community, his “APBA Solo Football Quota System” and “APBA Football Quotas (2013)”. To quote Ray, “If I have learned anything in my 48 years of playing APBA Football it is this – the more restrictive the way players’ quotas are administered, the better the game!” I couldn’t agree more with that statement because the cards will only render accurate statistics if used correctly. Traditionally, there are three ways to determine “quotas” for conducting a mini or full season replay: (1) Determine the player’s “static” average by dividing actual passing/ rushing attempts by games played/total amount of scheduled games. (2) Mirror the games’ actual box score. (3) Converting percentage of actual attempts/receptions/ sacks/etc into “Base 6”. For example, if teams total receptions are 100 and a receiver caught 30, then 30/100 X36=10.8 rounded up to 11 which in base 6 is 25, so his range would be 11-25 (i.e., dice range calculator).
Ray has created a viable option for gamers who purchased the 2013 card set. He has developed a system for quickly determining which skill/specialty players will participate in the game, which would be extremely beneficial for solo tournament play or for replayers who don’t mirror actual box scores. He created a statistical based “floating” quota system for rushing attempts and non-quarterback passing attempts for each team. In addition, he has provided his receiver allocation ratings for each team. Trust me when I say this is a tremendous innovation and I used it for years with great success. It allows the gamer to select the intended receiver based off of actual per game “touches” and designates the correct ratio of short to medium/long passes for each receiver resulting in accurate receptions and yards per catch average. If I wasn’t using Mark Zarb’s “Yards per Catch” innovation, I would still be adhering to Ray’s system.
Thank you Ray, for providing the community one more alternative for getting the most out of this great hobby!
I am stating the obvious here (I think)…but it is really difficult to keep the “quota” for players with a 32 man roster or even 37 (with XF’s) in the older sets. It is also hard to follow a box score entirely because the table top game doesn’t always work itself out like the real game. In real life it could be a close game, but in the table top game it is a blow out and it doesn’t seem right to keep passing when a team is up by 30 points just to get a quota (I prefer not to run up the score even if I play the Niners against Dallas or some such despised rival). I have found it hard to do that so I just go with the flow of the game at hand. If the team should pass in that particular situation, I pass. Run, I run. But I use the dice-range calculator to determine receiver and ball carrier.
Mike,
You are absolutely correct but a “quota” system provides a good guide for the majority of games. I try to adhere to the boxscore during my replay games, it serves as a good “blueprint” but the flow of the game always dictates my play calling.