Scenario 1. Purpose of this video is to demonstrate the defense’s attempt at taking away their opponent’s top receiver and stopping either a screen pass or draw play on a third and long situation.
Discussed which position designator codes are affected by a 2TE set or Full House backfield. Explained line changes associated with these personnel packages for the run and pass. Note: I did not mention that on a called pass play (except a screen pass) that you do not do a line change when the play result is a 13 or 21 through 36 on the QB’s card. Don’t include 13 in counting lines (if your card number is 11, drop to 14). If your line change would take you through 21, use 21 for the result.
When using the Master Game Addition, each quarter consists of 30 full plays. Certain plays are recorded as half-plays (i.e., incompletions, touchdowns, field goals, safeties, plays that go out of bounds, whenever the ball changes team possession and penalties). Each half play accounts for a 15- second interval, a quarter consists of 60 half plays. Let’s use the following example, The NY Jets kick off to the NE Patriots and the ball is returned to the NE 20-yard line to begin the game (half play or 14:45). Tom Brady’s first down pass is incomplete (half play or 14:30). L. Blount is stuffed for no gain on second down but remained in bounds (full play or 14:00). Darrelle Revis intercepts Tom Brady’s third-down pass 25-yards downfield and returns it 45-yards for a touchdown (half play or 13:45). I would record this play on the reverse side of my scoresheet as: NYJ – Revis 45 interception return (Folk kick), 13:45.
Wouldn’t it be nice to have an alternative timing methodology to enhance the realism of the game? Wait no more; Mark Zarb has created a simple but effective solution that only requires three dice (traditional red and white die and another colored die) and the Timing Adjustment Chart. After a scoring play, roll all three dice and read the red/white in first column and the other colored die across the top. If the other colored die roll is a 6, a re-roll is required.
Using the above example, I would add 8 from the original time of 13:45 resulting in the new time of 13:53. I would now record the scoring play as: NYJ – Revis 45 interception return (Folk kick), 13:53.
Note: If you time a game were the final play of the game is annotated as the 15:00 mark, you would subtract. If you time a game were the final play of the game is annotated as 0:00 you would add.
Actual: Cloudy and cool. A devastating pass rush, big plays from Richard Todd to Wesley Walker, the sure foot of Pat Leahy and an interception return by Darrol Ray helped the Jets defeat their cross-state neighbors. The Sack Exchange harassed Phil Simms all day and came up with nine sacks. Todd and Walker hooked up six times for 142 yards including a 39-yard TD pass that Walker hauled in over his head in the end zone to produce a 13-0 halftime lead. Darrol Ray came up with “two money plays”, 64-yard interception return for a TD which put the game out of reach and a TD saving knock down of a pass from Scott Brunner to Tom Mullady on a fake FG with only 1:15 left in the first half. The Jets held the Giants to a net offense of only 22 yards in the second half. The Giants only score came when Chuck Ramsey dropped an attempted punt snap on the 4-yard line and Beasley Reece picked it up an ran a few steps into the end zone. Joe Klecko and Mark Gastineau each recorded 3 sacks.
Replay: The Giants opened the game with a 47-yard drive capped off by a 50-yard field goal by Joe Danelo. The Jets went three and out on two of their three first quarter possessions. A Giants fumble thwarted a drive in Jets territory late in the first quarter.
The Jets had two second quarter trips to the Red Zone but could only muster three points. Phil Simms was sacked five times in the second quarter. Both team exchanged third quarter field goals resulting in a 6-6 tie going into the final quarter.
Neither team could sustain drives, the Jets only converted 6.7 percent of their third down attempts. The Giants were even worse with 5.5 percent conversion rate. The Jets forced five fumbles and recovered two of them. Greg Buttle and Johnny Lynn each picked off Phil Simms resulting in a plus three turnover ratio. The Giants played a penalty-free game. The game was decided on one play, on first down Joe Walton called for a play action pass. Richard Todd lofted a perfect spiral and Bobby Jones was on the receiving end of a 25-yard touchdown pass with 5:30 left in the game. The New York Sack Exchange registered eleven of the team’s twelve sacks. Joe Klecko had five and half sacks and Mark Gastineau finished with four and half.
Actual: The Jets traveled to New Haven to face the NY Giants for only the second time in regular season play. Enthusiasm among diehard fans was high, well over 60,000 people turned out at the Yale Bowl in New Haven – but the game meant something to the players as well. Before the game, the Jet’s players requested a players-only meeting, which the coaches obliged. Having been regarded since their inception as News York’s redheaded stepchildren of football, beating the fair-haired Giants always meant something to the Jets. The Jets took an early 7-0 lead when Namath hit Knight running right-to-left across the middle for a 19-yard TD. Late in the second quarter, Morton picked his way downfield with passes to Tucker, Gillette, Bob Grim, and Joe Dawkins, enabling the Giants to retake the lead, 13-10, on a 22-yard field goal 20 seconds before halftime.
At the end of the third quarter, Morton tossed a 12-yard TD pass to Grim in the deep right corner of the endzone. The Giants were now up 20-13. Midway through the fourth quarter, the Jets had a first and goal from the six-yard line. After a couple of Boozer runs reached the 3-yard line, Namath called an off-tackle to the right (“20 WHAM”). When Namath took the snap, he turned to hand the ball to Boozer, however to the surprise of Boozer, he never received the ball. Broadway Joe did a naked bootleg – looking every bit like a 75-year old man – hobbled into the endzone to tie the score at 20-20.
Nineteen seventy-four was the first season in which the NFL would play overtime during the regular season. The Giants won the flip and marched to the Jets 25-yard line when Gogolak attempted the game-winning 43-yard field goal. The kick had the height and distance but the referee ruled it wide of the left upright. Namath connected with Richard Caster for 42-yards on the next play. Five plays later, Namath went play-action and threw the perfect pass to Boozer as he crossed the goal line. It was over, the Jets had just won the very first regular season game to be decided in overtime.
Replay: The Giants opened the game with a 7-play, 76-yard drive ending with a Doug Kotar two-yard touchdown. Joe Dawkins went off tackle for 10 yards and gashed the interior for 15-yards to key the drive. Craig Morton connected with Joe Dawkins on a wheel route for an 18-yard touchdown to close out the first quarter with a 14-0 lead.
Namath heated up in the second quarter leading the Jets to scoring drives on three of their four offensive series. He tossed touchdown passes of 13 and 18-yards to pull to with one score. He ended the second quarter with a 55-yard touchdown bomb to Richard Caster to enter the locker room at halftime knotted at 21.
Lou Piccone fumbled the opening kick return of the second half resulting in a short field for the Giants. The Jets defense tightened but Pete Gogolak kicked a 25-yard field goal.
The Giants entered the fourth quarter with a 24 – 21 lead. Joe Namath orchestrated a 4:30 drive capped off by an 11-yard touchdown pass to Jerome Barkum in the back of the endzone to take their first lead of the game. Craig Morton went four of four for 46 yards and the Giant retook the lead with an 11-yard scamper by Joe Dawkins with 6:02 remaining. Two plays later, Namath connected with David Knight for a 49-yard completion and followed it up 23-yard strike to Jerome Barkum resulting in a first and goal from the one. John Riggins tried to punch it in on first and second down to no avail. Namath called a “20 Wham” off tackle play to Riggins and broke the huddle. What happened next with go down in football lore, Joe Namath decided to fool everyone in the stadium with a naked bootleg to the left and walked in for the go-ahead score. The Giants were not finished though, aided by penalties they reached the Jets 11-yard line with four seconds remaining. Craig Morton dropped back to pass but was forced to scramble by Mark Lomas and was tackled after a three-yard gain to end the game.
During one of my daily visits to the APBA “Between the Lines” forum, I noticed an interesting thread titled “Game Play Video”. It was created by my good friend and renowned APBA gamer, David Taitano –a.k.a RogueBorg1. It was a very well done and interesting pictorial of “How to Play APBA Hockey”. This is where I got the inspiration to create “Oguard62s Visual Tutorial”.
The purpose of this latest presentation is two-fold. First, I wanted a visual document to aid in the understanding of my “Method of Play” presentation. What’s the old adage, “A picture is worth a thousand words”. Secondly, I wanted to introduce “Oguard62 Locators”. Mark Zarb created a very comprehensive “Locator System” and I customized it to meet my needs. With one keystroke, I’m able to determine offensive indexes and defensive alignments for both neutral and situational downs, intended receiver, blitzing, keying, audibles, etc. Now, the only time I actually roll the dice is to determine the play result. This time saving feature allows me to easily complete a game in 1:40.
The “Oguard62 Locators” incorporate the “Offensive Index Finder System” from the Master game with a couple of tweaks. First, once an Offense is 17 points better than the opponent’s defense, their automatically in A index. Reversely, if the offense is 17 points worse than the opponent’s defense, their automatically in C index. The offense has a remote chance to be in A* if they are better than the opponents defense by 18 or more points. The offense also has a slim chance to be in D index if they are 18 or more points below the opponent’s defense. While in A*, the play result is always read from A index and one-yard is added to all positive gains. While in D, the play result is always read from “C” index and one-yard is subtracted from all positive gains.
This presentation was not designed to address each and every aspect of my “Method of Play”, only to augment it. If this visual presentation increases one person’s understanding of my methodology than it was well worth the effort to me.