4-Minute Offense Innovation

This is a real simple one, and surprisingly only dawned on me this morning during a game I was playing between Philadelphia and Tampa Bay. Late in the game, leading 24-21, the Eagles’ Andrew Toney went off tackle for a 5-yard gain and a first down but went out of bounds to stop the clock. While, yes, this does happen, players are coached to stay in bounds to ensure the clock continues running. In this game, I allowed the OB run to stand, however moving forward I will be doing the following:

With four minutes left in the game, a RB who goes OB on a running play has the option of staying in bounds.

If the player chooses to stay inbounds subtract one from the indicated yardage and credit a full play

To simulate players occasionally mistakingly going OB, I will roll two die, and doubles (11,22,33….) would result in the play standing as an OB run with no deduction of yardage.

The rule is in the spirit of the APBA Football rule which allows short passes of 9 yards or less to be declared as OB in the last two-minutes (I allow this on Medium Passes as well). What I am going to do moving forward is re-roll and if the roll comes up doubles I will assume the defender makes a good play and keeps the receiver in bounds. the offensive team can then allow the full play or call timeout.

“Trick Play” Formula

Mark Zarb was kind enough to allow me to release his “Trick Play” formula into the public domain. I’ve had the pleasure of using it for the past 12 replays and absolutely love it. I’m always amazed at how nearly each teams trick play attempt is accounted for. Traditionally, it’s the head coach that has the final say if a trick play is called and it’s no different on my tabletop. For example, if a “Fake Punt” comes up and the situation is unrealistic (backed up deep into my own territory, 4th and long situations, etc), I simply ignore it. The best part is that all trick plays are randomly selected to eliminate “gaming of the system”.

Step-by-step instructions are listed in the below standalone file. I hope that you enjoy this system as much as I have.

Trick Play Formula

Workaround for Fumble Extra Point Attempts

I’m only 55 games into my 1998 NFL replay and I’ve already had seven fumbled extra point attempts with one impacting the outcome of a game. Mr. Dave Urban, an author on this site and someone I greatly respect, informed me of a workaround he implemented after conducting extensive research. He informed me this problem began with the 2014 card set, where play result (PR) 16 on the place kicker’s card which was good for an extra point (XP) attempt was changed to either a 33 or 34. Dave’s research yielded that fumbled snaps were solely based on field goal attempts and not extra points. Moving forward, I will adhere to his recommendation of using PR 13 whenever a fumble occurs during an extra point and use F8 and F9 during field goal attempts.

Augmenting QB Rushing Attempts – Innovation

The big football news out of the convention is the 2022 APBA Football card set will code certain QBs (Allen, Hurts, Jackson, Fields, etc) who frequently executed designed runs. Using Pro-Football Reference, APBA will identify the amount of called runs and incorporate this into the R-column. The scramble numbers (26/27) will be calculated only for actual number of scrambles NOT total rushing attempts. The coding will be like WRs coded with (EB/HB) to address the jet sweep.

This is a major upgrade that will enhance realism and playability. We have two gentlemen to thank for this major upgrade, Mr. Greg Wells and Mr. Doug Reese. I know that Greg has been working behind the scenes with John on this for nearly a year. Doug has been in the forefront on this matter, he has sent countless emails to APBA and has been quite verbal on this front but the “squeaky wheel gets the grease.” His persistence is a win for our entire football community and we owe both gentlemen a debt of gratitude.

To my knowledge, APBA is not going to re-issue any QB cards for season sets currently being sold in Stadium Shop but this new methodology will be used on all future sets. I would like to introduce my innovation for determining the amount of “called” runs for running type QBs. The below PDF explains this innovation and “Augmenting QB Rushing Attempts” is the excel file needed to make this process painless.

Augmenting QB Rushing Attempts

Punt Return Penalty – Innovation

The game company’s “punt return-penalty” rules outlined in the Basic or Master Game doesn’t account for any return yardage associated with the following penalties: clipping, offensive holding, personal foul, or an illegal block. APBA specifies to enforce from spot of possession resulting in “zero return yardage for applicable returner and the 10 or 15-yard penalty being enforced from spot of possession.”

If I roll a Play Result (PR) 31 (Master – 7TQ or RP16/Basic 7TQ), PR 35 (Master – 18TQ or 26 TQ/ Basic 22TQ) or PR 36 (Master 5TQ or 3TQ/Basic 4TQ) during a punt return it triggers an additional dice roll to determine if the infraction occurred beyond or before the return gain.

Example for PR 31:

  • I’m using the Basic booklet and the PR is 31 resulting in 7TQ. I need to determine if the penalty occurred prior to the returner gaining 7 yards or did the infraction occur downfield past 7-yards. Once I roll, I look at the red die and if it’s an even number (2, 4, or 6), the penalty occurred downfield, so if the punt returner fielded the punt at his own 31-yard line and advanced it 7-yards to the 38-yard line, the 10 or 15-yard penalty would be enforced from the 38-yard line.
  • If the red die was an odd number (1, 3, or 5), the penalty occurred prior to the returner gaining 7 yards and the white die indicates the spot of the infraction. If white die was 3, I would award the punt returner a 3-yard gain and enforce the 10 or 15-yard penalty from the return team’s 34-yard line.

Example of PR 35:

  • I’m using the Basic booklet and the PR is 35 resulting in 22TQ. I need to determine if the penalty occurred prior to the returner gaining 22 yards or did the infraction occur downfield past 22-yards? Once I roll, I look at the red die and if it’s an even number (2, 4, or 6), the penalty occurred downfield, so if the punt returner fielded the punt at the punt return team’s 31-yard line and advanced it 22-yards to the opponents 47-yard line, the 10 or 15-yard penalty would be enforced from the 47-yard line.
  • If the red die was an odd number (1, 3, or 5), the penalty occurred prior to the returner gaining 22 yards, add both the red and white dice to determine spot of the infraction. If dice roll was 65, I would award the punt returner a 11-yard gain and enforce the 10 or 15-yard penalty from the punt return team’s 42-yard line.  

Example of PR 36:

  • I’m using the Master booklet during the first quarter and PR 36 results in 5TQ. I need to determine if the penalty occurred prior to the returner gaining 5 yards or did the infraction occur downfield past 5-yards? Once I roll, I look at the red die and if it’s an even number (2, 4, or 6), the penalty occurred downfield, so if the punt returner fielded the punt at the punt return team’s 31-yard line and advanced it 5-yards to the punt return team’s 36-yard line, the 10 or 15-yard penalty would be enforced from the 36-yard line.
  • If the red die was an odd number (1, 3, or 5), the penalty occurred prior to the returner gaining 5 yards and the white die indicates the spot of the infraction. If white die was 3, I would award the punt returner a 3-yard gain and enforce the 10 or 15-yard penalty from the punt return team’s 34-yard line. Note: the return always is less than the gain, so if the white die is a 5 or 6, just treat as a 4-yard return.

Updated R-column calculator

I’ve attached an update to my RB card calculator. This version fixes a minor calculation issue that impacted some RB. Most of the additions are explained in the notes. The biggest addition is that the spreadsheet will now give an estimate of how often the entered card will generate various gains. There was a discussion recently on ABTL regarding the 1983 John Riggins card. I hope that this spreadsheet will shed some light on those type of questions.

RB Card Calculator V2