“Yards per Carry” Calculator

The average of the RB’s card may or may not reflect his actual yards per carry. If the RB is slotted to spend a lot of time in “A” index, the card normally is downgraded and the opposite is true if the RB will spend a lot of time in “C” index. Factors such as hot or cold dice, defensive alignment, line changes associated with keying, blitzing, nickel or dime defenses will have either a positive or negative impact on the card’s performance. Attached is a “Yards per Carry” Calculator to estimate the runner’s average based off his card. If the RB has a “K” (breakaway run) in his “R” column, determine if he has a ‘1 or “2” in the “K” column of RPN 66. For example, Tony Dorsett’s card listed in “Top Rushing Performances” has 3 K’s on his card and a “1” in the “K” column associated with RPN 66. I would insert “3” adjacent to RB with a “1” @ RPN 66 in the All-Purpose Rusher (15-17-19) table. Finally, ensure all 36 numbers listed under the RB’s “R” column are entered into the calculator.

Yards Per Carry Calculator

QB Completion Calculator

There are countless factors which impact the performance of a QB’s card ranging from hot or cold dice, frequency in A, B, or C passing indexes, defensive alignment, keying, blitzing, nickel or dime defenses to name a few. With that being said, it’s still fun trying to “guess” the production of a QB’s card whether it’s for an upcoming league draft or a solitaire replay.  Attached is a “QB Completion Calculator” to use as a “jumping off” point to estimate the “completion percentage” based off the QB’s card. First, determine how many scramble (26 & 27) and rare play numbers (31 & 32) are on the QB’s card and subtract from 36 and enter remaining numbers in the “Frequency” column.  For example, QB card has (2) 26, (1) 27, (1) 31 & (1) 32, ignore these 5 and enter the remaining 31 numbers into the frequency column.

QB Completion Calculator